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20 Inspirational And Fun Board And Card Games To Play With Kids

20 Inspirational And Fun Board And Card Games To Play With Kids

Board and card games for kids makes for great family fun time. The type of game can teach logic, strategy, turn-taking, and fairness to kids.

1. Rat-A-Tat-Tat Cat: Power Of Mathematics

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    Ages: 6+

    Number Of Players: 2-6

    The object of  Rat-A-Tat-Tat Cat is to have as few rats as possible in your hand at the end of the game. The game also sharpens memory and requires children to learn strategy as well. The round ends when a player thinks they have the lowest possible score, he or she then raps on the table saying rat-a-tat-tat.

     2. Take The Cake: Power Of Shapes

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      Ages: 4+

      Number Of Players: 2-4

      Take the cake is all about taking the cake! The cupcake, that is. Each player matches wooden shapes to their card cupcakes. The player with the most correctly decorated cupcakes wins. The game teaches turn-taking and helps with fine motor skills.

      3. There’s A Moose In The House: Power Of Strategy

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        Ages: 8+

        Number Of Players: 2-5

        Moose in the house is a card game of strategy. The object of the game is to have as few or no moose at the end of play.

         4. Scrabble: Power Of Words

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          Ages: 8+

          Number of Players: 2 to 4

          Scrabble lets kids get creative in their use of words and word play. Parents and kids take turns building or creating words with their letter tiles. Have a doubt about whether a word is a word? Google it to determine if it’s real or not.

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          5. Go Fish: Power Of Matching

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            Ages: 7+

            Number of Players: 2+

            Cards: Standard Deck

            Go Fish players are dealt seven cards when there are only two players and five when there are more. Kids match suits or the same numbers. As cards are matched they are placed face up on the table. Players ask for a particular suit or number by asking other players or by being told to ‘go fish’ in the ‘fish pond’ of the left over deck..

            6. Clue: Power Of Mystery

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              Ages: 8+

              Number Of Players: 2-6

              Clue induces kids to learn the power of deduction by finding the guilty party, weapon, and where the murder took place.

              7. Old Maid: Power Of Strategy

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                Ages: 5+

                Number Of Players: 3+

                Cards: Standard deck with one queen removed

                The dealer in Old Maid deals all of the cards at once. The players make the initial matches and continue to do so until the remaining card, the old maid is left. Whoever is left holding the old maid loses. Kids learn to match and the way to giving away the unwanted cards.

                8. Chinese Checkers: Power Of Planning Ahead

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                  Ages: 5+

                  Number Of Players: 2-6

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                  The objective of Chinese checkers is to be the first to reach the “home” of one’s opponents. Kids must learn the value of planning moves in advance in order to win the game.

                  9. Go Nuts: Power Of Mathematics

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                    Ages: 8+

                    Number Of Players: 2-4

                    Go Nuts is a dice game that requires the adding up of points. This game is very fast paced and can usually be played in 12 minutes or less. The winner is the player who earns 50 points.

                    10. City Square Off: Power Of Spatial Thinking

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                      Ages: 8+

                      Number Of Players: 2 Teams Or Players

                      City square off is a tetris like board game. Kids or teams take turns building up their cities without going over the edge.

                      11. Gubs: Power Of Imagination

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                        Ages: 10+

                        Number Of Players: 2-6

                        Gubs is a card game designed to fire up a kid’s imagination, while taking about 20 minutes for complete play.

                        12. Candyland: Power Of Color

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                          Ages: 3+

                          Number Of Players: 2-4

                          Candyland is a classic Hasbro board game. Players take turns drawing a color card and moving their gingerbread man to the corresponding color.

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                          13. Chutes And Ladders: Power Of Decision-Making

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                            Ages: 4+

                            Number Of Players: 2-4

                            Chutes and ladders teaches the value of making good decisions through ‘climbing’ the ladder of success or chuting back down when a bad decision is made. The player to reach the number 100 square is the winner.

                            14. Fitz It: Power Of Language

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                              Ages: 10+

                              Number Of Players: 2-4

                              Fitz it is a card game with words. The cards have the definition of an object. The players must think of a corresponding object that matches the phrases. The winner is the one with no or the least number of cards at the end of play.

                              15. Feed The Kitty: Power Of Creativity

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                                Ages: 4+ 

                                Number Of Players: 2-5

                                Feed the kitty does not require the need to read in order to play. It does require players to try and outwit one another. The object of the game is to have the most mice left over.

                                16. Slamwich: Power Of Stealth

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                                  Age: 6+

                                  Number Of Players: 2-6

                                  Slamwich is a game to outwit the other players out of their cards. Lay down double deckers and be sure to shout ‘Stop Thief’ when you see one appear.

                                  17. Rory’s Story Cubes: Power Of Storytelling

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                                    Ages: 8+

                                    Number Of Players: 2-6

                                    Rory’s story cubes does not require reading in order to play. Roll the 9 image dice and tell a story with the images rolled. Players may play as long as they wish.

                                    18. Elephant’s Trunk: Pattern Recognition

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                                      Ages: 4+

                                      Number Of Players: 2-4

                                      Elephant’s trunk players are given suitcases and clothes tokens. The dice is color-coded with one side having a mouse. If the mouse is rolled the player loses a turn. When a color is rolled the coinciding clothing goes into the player’s trunk. The winner is the one with the most clothes in their trunk at the end of play.

                                      19. Castle Keep: Power Of Strategy

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                                        Ages: 8+

                                        Number Of Players: 2-4

                                        The object of Castle Keep is to build and fortify your castle before your opponent does. Or to leave your opponent’s castle in utter ruins.

                                        20. Ugly Doll: Power Of Quick Thinking

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                                          Ages: 6+

                                          Number Of Players: 2-6

                                          The object of Ugly Doll is to shout ‘Mine’ when 3 of the same cards are showing. The winner of the game is the one with the most cards at the end.

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                                          Last Updated on September 28, 2020

                                          The Pros and Cons of Working from Home

                                          The Pros and Cons of Working from Home

                                          At the start of the year, if you had asked anyone if they could do their work from home, many would have said no. They would have cited the need for team meetings, a place to be able to sit down and get on with their work, the camaraderie of the office, and being able to meet customers and clients face to face.

                                          Almost ten months later, most of us have learned that we can do our work from home and in many ways, we have discovered working from home is a lot better than doing our work in a busy, bustling office environment where we are inundated with distractions and noise.

                                          One of the things the 2020 pandemic has reminded us is we humans are incredibly adaptable. It is one of the strengths of our kind. Yet we have been unknowingly practicing this for years. When we move house we go through enormous upheaval.

                                          When we change jobs, we not only change our work environment but we also change the surrounding people. Humans are adaptable and this adaptability gives us strength.

                                          So, what are the pros and cons of working from home? Below I will share some things I have discovered since I made the change to being predominantly a person who works from home.

                                          Pro #1: A More Relaxed Start to the Day

                                          This one I love. When I had to be at a place of work in the past, I would always set my alarm to give me just enough time to make coffee, take a shower, and change. Mornings always felt like a rush.

                                          Now, I can wake up a little later, make coffee and instead of rushing to get out of the door at a specific time, I can spend ten minutes writing in my journal, reviewing my plan for the day, and start the day in a more relaxed frame of mind.

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                                          When you start the day in a relaxed state, you begin more positively. You find you have more clarity and more focus and you are not wasting energy worrying about whether you will be late.

                                          Pro #2: More Quiet, Focused Time = Increased Productivity

                                          One of the biggest difficulties of working in an office is the noise and distractions. If a colleague or boss can see you sat at your desk, you are more approachable. It is easier for them to ask you questions or engage you in meaningless conversations.

                                          Working from home allows you to shut the door and get on with an hour or two of quiet focused work. If you close down your Slack and Email, you avoid the risk of being disturbed and it is amazing how much work you can get done.

                                          An experiment conducted in 2012 found that working from home increased a person’s productivity by 13%, and more recent studies also find significant increases in productivity.[1]

                                          When our productivity increases, the amount of time we need to perform our work decreases, and this means we can spend more time on activities that can bring us closer to our family and friends as well as improve our mental health.

                                          Pro #3: More Control Over Your Day

                                          Without bosses and colleagues watching over us all day, we have a lot more control over what we do. While some work will inevitably be more urgent than others, we still get a lot more choice about what we work on.

                                          We also get more control over where we work. I remember when working in an office, we were given a fixed workstation. Some of these workstations were pleasant with a lot of natural sunlight, but other areas were less pleasant. It was often the luck of the draw whether we find ourselves in a good place to work or not.

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                                          By working from home we can choose what work to work on and whether we want to face a window or not. We can get up and move to another place, and we can move from room to room. And if you have a garden, on nice days you could spend a few hours working outside.

                                          Pro #4: You Get to Choose Your Office Environment

                                          While many companies will provide you with a laptop or other equipment to do your work, others will give you an allowance to purchase your equipment. But with furniture such as your chair and desk, you have a lot of freedom.

                                          I have seen a lot of amazing home working spaces with wonderful sets up—better chairs, laptop stands that make working from a laptop much more ergonomic and therefore, better for your neck.

                                          You can also choose your wall art and the little nick-nacks on your desk or table. With all this freedom, you can create a very personal and excellent working environment that is a pleasure to work in. When you are happy doing your work, you will inevitably do better work.

                                          Con #1: We Move a Lot Less

                                          When we commute to a place of work, there is movement involved. Many people commute using public transport, which means walking to the bus stop or train station. Then, there is the movement at lunchtime when we go out to buy our lunch. Working in a place of work requires us to move more.

                                          Unfortunately, working from home naturally causes us to move less and this means we are not burning as many calories as we need to.

                                          Moving is essential to our health and if you are working from home you need to become much more aware of your movement. To ensure you are moving enough, make sure you take your lunch breaks. Get up from your desk and move. Go outside, if you can, and take a walk. And, of course, refrain from regular trips to the refrigerator.

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                                          Con #2: Less Human Interaction

                                          One of the nicest things about bringing a group of people together to work is the camaraderie and relationships that are built over time. Working from home takes us away from that human interaction and for many, this can cause a feeling of loss.

                                          Humans are a social species—we need to be with other people. Without that connection, we start to feel lonely and that can lead to mental health issues.

                                          Zoom and Microsoft Teams meeting cannot replace that interaction. Often, the interactions we get at our workplaces are spontaneous. But with video calls, there is nothing spontaneous—most of these calls are prearranged and that’s not spontaneous.

                                          This lack of spontaneous interaction can also reduce a team’s ability to develop creative solutions—there’s just something about a group of incredibly creative people coming together in a room to thrash out ideas together that lends itself to creativity.

                                          While video calls can be useful, they don’t match the connection between a group of people working on a solution together.

                                          Con #3: The Cost of Buying Home Office Equipment

                                          Not all companies are going to provide you with a nice allowance to buy expensive home office equipment. 100% remote companies such as Doist (the creators of Todoist and Twist) provide a $2,000 allowance to all their staff every two years to buy office equipment. Others are not so generous.

                                          This can prove to be expensive for many people to create their ideal work-from-home workspace. Many people must make do with what they already have, and that could mean unsuitable chairs that damage backs and necks.

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                                          For a future that will likely involve more flexible working arrangements, companies will need to support their staff in ways that will add additional costs to an already reduced bottom line.

                                          Con #4: Unique Distractions

                                          Not all people have the benefit of being able to afford childcare for young children, and this means they need to balance working and taking care of their kids.

                                          For many parents, being able to go to a workplace gives them time away from the noise and demands of a young family, so they could get on with their work. Working from home removes this and can make doing video calls almost impossible.

                                          To overcome this, where possible, you need to set some boundaries. I know this is not always possible, but it is something you need to try. You should do whatever you can to make sure you have some boundaries between your work life and home life.

                                          Final Thoughts

                                          Working from home can be hugely beneficial for many people, but it can also bring serious challenges to others.

                                          We are moving towards a new way of working. Therefore, companies need to look at both the pros and cons of working from home and be prepared to support their staff in making this transition. It will not be impossible, but a lot of thought will need to go into it.

                                          More About Working From Home

                                          Featured photo credit: Standsome Worklifestyle via unsplash.com

                                          Reference

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