The 7 deadly sins of resumé design
We’ve covered articles about how to improve your resume’s content. How about the design aspect of it? It is equally important to give a professional feeling. Another problem is that the design gets too fancy. LifeClever describes 7 deadly sins of resume design:
- Fancy “resumé” paper
- Times New Roman
- Teeny tiny font size
- Grey text
- Excessive decoration
- Weird paper size
- Horizontal format
What do I care about resume design? - Don’t do fancy stuff; Font size is big enough for reading; Big text on section texts; Use idents and tables appropriately. If those requirements are met, I am happy to read through the resumes.
The 7 deadly sins of resumé design - [LifeClever]



Comments
Evil Overlord says on September 27th, 2006 at 9:56 am
Of all the jobs I have applied for, every time I tried to design a fancy CV I ras rejected for even first interviews.
The two for which I just used the MS Word CV wizard both offered me second interviews and I ended up getting both jobs.
Personally I think the CV wizard looks awful but it seems to work.
Jason Drohn says on September 27th, 2006 at 10:36 am
The only way any of that would be acceptable was if it was for a design or marketing firm that encouraged individuality. The other thing is block-type text. I look through to many that require to much reading (not that I don’t like reading, but time is limited) — they end up in the trash.
Andrew Flusche says on September 27th, 2006 at 10:45 pm
This is one of the things that is hammered into you in law school: resumes should be uniform. Almost every legal resume looks the exact same in design and form. The only difference is the actual text on the page (and 75% of that is probably the same across the board as well). Legal resumes almost feel like “name, rank, and serial number” to me.
My point: resumes CAN be too boring-looking.
Matthew Stibbe (Bad Language) says on September 30th, 2006 at 12:55 pm
You might be interested in my article “Want a job? Learn to spell (and lose the Star Trek uniform)” which is based on over a thousand interviews that I did in my twelve year career as a CEO of a computer games company.
http://www.badlanguage.net/?p=226